A downloadable asset pack
My Submission for Search for a Star 2019,
I tried to create a character that looks like it could fit into the Blizzard Universe, specifically Heroes of the Storm. The character is based of this concept:
In trying to recreate the art style used within Heroes, I used the Spec/Gloss workflow to stay as true as possible to the engine used. In doing so, i haven't been able to successfully translate the renders in UE4.
Either way, It was a blast to create the Blood Knight for this competition deadline, next time i'll have to be a bit more broad in the creation techniques so I can actually be in with a chance to win.
Overall this was my first game ready character i've created so there were a few mistakes/obstacles I couldn't quite overcome in time, but you live an learn!
For more renders/details as well as a Marmoset Toolbag viewer check out the Artstation submission:
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